A4 Article in conference proceedings
Digital Mental Health Resources for Children and Youth : Evaluation of Strengths in User Interface Design (2019)


Mehtälä, S., Kankaanranta, M., Rousi, R., & Clements, K. (2019). Digital Mental Health Resources for Children and Youth : Evaluation of Strengths in User Interface Design. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning 2019 (pp. 1863-1871). Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/primary/p/210217/

The research was funded by Strategic Research Council at the Research Council of Finland.


JYU authors or editors


Publication details

All authors or editorsMehtälä, Saana; Kankaanranta, Marja; Rousi, Rebekah; Clements, Kati

Parent publicationProceedings of EdMedia + Innovate Learning 2019

Parent publication editorsBastiaens, Theo

Place and date of conferenceAmsterdam, The Netherlands24-29.6.2019

ISBN978-1-939797-42-1

Publication year2019

Pages range1863-1871

PublisherAssociation for the Advancement of Computing in Education (AACE)

Place of PublicationWaynesville

Publication countryUnited States

Publication languageEnglish

Persistent website addresshttps://www.learntechlib.org/primary/p/210217/

Publication open accessNot open

Publication channel open access

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/65225


Abstract

The aim of this research is to explore the positive user interface (UI) design of digital mental health resources for children and youth. For this purpose, a heuristic model is introduced and heuristic evaluation is used as a method to systematically assess 49 digital mental health resources. In the assessment, the resources are evaluated by observing the prevalence of UI design strengths defined in the heuristic model. The results of the study indicate that the resources analyzed have strengths especially in the dimensions of visual design, content, reliability, engagement and functional design. Furthermore, all of the resources have at least four design strengths, creating a good basis for increasing positive design. However, further research is needed to establish how to incorporate positive design into digital mental health resources designed for children and youth.


Keywordsmental healthelectronic servicesuser interfacesyoung peoplechildren (age groups)

Free keywordsmental health; digital resources; user interfaces; children; youth


Contributing organizations


Related projects


Ministry reportingYes

Reporting Year2019

JUFO rating1


Last updated on 2024-25-03 at 13:17