Eva Malessa


General description

2019-    Exploring technology-enhanced initial literacy training and teaching of adult migrants with limited/interrupted educational backgrounds. Focusing on gamified digital literacy support of adult emergent readers of L2 Finnish (Doctoral study).

2018-2019 Working as a project researcher in the AllRead team (https://www.jyu.fi/hytk/fi/laitokset/solki/en/research/research-projects/allread-the-digital-environment-grapholearn-for-supporting-reading-development)

2018-   Contact person of the Language Campus Blood(Donor)Group


Active JYU affiliations


Previous, inactive or other affiliations


Research interests

Co-design focused, participatory approach to exploring a digital literacy support serious game with Finnish language and literacy teachers of adult migrants with limited/interrupted formal education experience

To produce empirical evidence, this study was initially designed as an efficacy study including field-testing of a research test version of a literacy support game app originally designed for Finnish first/second language children, with adult migrants. Experimental field-testing of with adult literacy learners was planned for 2020.
Due to the disruptive effects of the COVID-19 pandemic, it was not possible to carry out the classroom-based testing,
Realizing the potential of participatory design with teachers, I turned my research focus towards a participatory, re-design approach with in-service Finnish language and literacy teachers who tested, evaluated and re-designed a research version of the literacy support app 'Professori Pörröpää ja Lukukupla' developed by the AllRead research project team at the University of Jyväskylä.



Fields of science


Personal keywords

Adult Education; Migrant learner; LESLLA; Educational Technology; Serious Games; TELL; MALL; Usability; Participatory Design; Finnish as a second language; Literacy


Publications and other outputs


Author of research datasets


Last updated on 2023-17-10 at 21:00