Game-based learning of Swedish as a second language (GBLS)


Main funder

Funder's project number199333


Funds granted by main funder (€)

  • 50 000,00


Funding program


Project timetable

Project start date01/08/2024

Project end date30/06/2026


Summary

We intend to investigate how language computer games can contribute to the learning of Swedish as a second language (L2-Swedish). The focus is on L2 Swedish for Finnish-speaking students in junior high school. In previous international research, the focus has been on L2 English, while the phenomenon has been investigated very little in the Nordic countries. In only a few investigations, the target language has been a Nordic language, and there are to our knowledge no previous scientific studies in the research area of L2 Swedish.


Principal Investigator


Other persons related to this project (JYU)


Primary responsible unit


Follow-up groups

Profiling areaDigitalization in and for learning and interaction (University of Jyväskylä JYU) JYU.LearnDigi


Last updated on 2024-11-10 at 14:17