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Digital Games (2022)

Karhulahti, V.-M. (2022). Digital Games. In P. Grabarczyk (Ed.), Encyclopedia of Ludic Terms. Encyclopedia of Ludic Terms. https://eolt.org/articles/digital-games

JYU authors or editors

Publication details

All authors or editorsKarhulahti, Veli-Matti

Parent publicationEncyclopedia of Ludic Terms

Parent publication editorsGrabarczyk, Paweł

Publication year2022

Publication date21/04/2022

PublisherEncyclopedia of Ludic Terms

Publication countryDenmark

Publication languageEnglish

Persistent website addresshttps://eolt.org/articles/digital-games

Publication open accessOpenly available

Publication channel open accessOpen Access channel


This entry summarizes the history and current use of "digital games" and related terminology, such as "computer games", "electronic games", and "videogames". Despite their etymological variety, a few pragmatic differences between these competing terms exist, which has recently led researchers and practitioners to increasingly apply (even more) general concepts such as "gaming" and "esports". A recommendation is not to interpret and use such terms literally, but to choose related terminology based on context and consistency.

Keywordsgamesdigital gamescomputer gamesvideo gamesconcepts (notions)definitions

Contributing organizations

Related projects

Ministry reportingYes

Reporting Year2022

Last updated on 2024-03-04 at 17:56