A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Associations between Sports Videogames and Physical Activity in Children (2022)


Ng, K., Kaskinen, A.-P., Katila, R., Koski, P., & Karhulahti, V.-M. (2022). Associations between Sports Videogames and Physical Activity in Children. Physical Culture and Sport Studies and Research, 95(1), 68-75. https://doi.org/10.2478/pcssr-2022-0012


JYU-tekijät tai -toimittajat


Julkaisun tiedot

Julkaisun kaikki tekijät tai toimittajatNg, Kwok; Kaskinen, Ari-Pekka; Katila, Rauli; Koski, Pasi; Karhulahti, Veli-Matti

Lehti tai sarjaPhysical Culture and Sport Studies and Research

ISSN2081-2221

eISSN1899-4849

Julkaisuvuosi2022

Ilmestymispäivä01.06.2022

Volyymi95

Lehden numero1

Artikkelin sivunumerot68-75

KustantajaWalter de Gruyter GmbH

JulkaisumaaPuola

Julkaisun kielienglanti

DOIhttps://doi.org/10.2478/pcssr-2022-0012

Julkaisun avoin saatavuusAvoimesti saatavilla

Julkaisukanavan avoin saatavuusKokonaan avoin julkaisukanava

Julkaisu on rinnakkaistallennettu (JYX)https://jyx.jyu.fi/handle/123456789/82507


Tiivistelmä

Objective: The aim of the study was to examine the associations of sports video gaming behaviour in the sociological concept of Physical Activity Relationships (PAR) and to see if sports video gaming differs by gender.

Methods: A convenience sample of children between 11–12 years of age (n = 114) from three Finnish regions completed a questionnaire on perceptions of their video gaming and physical activity habits. Differences by gender were tested by contingency tables, and blockwise binary logistic regressions were used to examine the strength of association with physical activity behaviour in PAR.

Results: Almost all girls had low importance to video gaming and over two thirds (71%) reported their frequency in sports video gaming was less than monthly. Sports video gaming was positively associated with physical activity behaviours (OR = 3.4, CI = 1.3–9.0), but when combined with perceived physical activity importance and spectating in sports, the association was no longer statistically significant. There were no differences in gender for non-sports video gaming.

Conclusions: For children who partake in sports video games, the activity can be an integral part of their overall PAR. These preliminary results require further exploring prior to drawing societal implications or sports video games or applying them for intervention to promote physical activity.


YSO-asiasanatpelaaminenpelitverkkopelitvideopelittietokonepeliturheiluurheilupelit (digitaaliset pelit)vaikutuksettytötpojat (ikäryhmät)sukupuoliruutuaikaliikuntafyysinen aktiivisuusistuminenterveyskäyttäytyminen

Vapaat asiasanathealth behaviour; sedentary; screen time, adolescence; physical activity relationships


Liittyvät organisaatiot


Hankkeet, joissa julkaisu on tehty


OKM-raportointiKyllä

Raportointivuosi2022

JUFO-taso1


Viimeisin päivitys 2024-22-04 klo 14:13