A1 Journal article (refereed)
Developing and Evaluating Educational Innovations for STEAM Education in Rapidly Changing Digital Technology Environments (2022)


Lavicza, Z., Weinhandl, R., Prodromou, T., Anđić, B., Lieban, D., Hohenwarter, M., Fenyvesi, K., Brownell, C., & Diego-Mantecón, J. M. (2022). Developing and Evaluating Educational Innovations for STEAM Education in Rapidly Changing Digital Technology Environments. Sustainability, 14(12), Article 7237. https://doi.org/10.3390/su14127237


JYU authors or editors


Publication details

All authors or editorsLavicza, Zsolt; Weinhandl, Robert; Prodromou, Theodosia; Anđić, Branko; Lieban, Diego; Hohenwarter, Markus; Fenyvesi, Kristof; Brownell, Christopher; Diego-Mantecón, Jose Manuel

Journal or seriesSustainability

eISSN2071-1050

Publication year2022

Publication date13/06/2022

Volume14

Issue number12

Article number7237

PublisherMDPI AG

Publication countrySwitzerland

Publication languageEnglish

DOIhttps://doi.org/10.3390/su14127237

Publication open accessOpenly available

Publication channel open accessOpen Access channel

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/82479


Abstract

In this paper, we offer three examples from our research projects on both technological and pedagogical innovations to illustrate the impact of rapid technology changes on research. Members of our research team both developed and used technology applications in their research projects, utilizing design-based research (DBR). During the experiments, we encountered new challenges by the end of the research cycle due to updates in technologies. Although we had an idea of how to redesign the project for the next cycle based on the analyses of data, we noticed that we needed to not only redesign our approaches based on the research results but the changes in technologies were so rapid that materials and pedagogies needed to be altered as well. In our article, we propose an additional aspect to be considered in DBR while researching technology integration or innovative technologies. Moreover, the rapid change in technology raises further challenges to teachers’ professional development and the integration of those innovative technologies in classrooms. We anticipate our work to contribute to the development of technology resources and related pedagogies as well as the refinement of research methodologies in technology environments. Our contributions for the development of technology resources and refinement of research methods in technology-supported learning environments should, among other things, contribute to a less complex and at the same time more sustainable integration of pedagogical innovations into scientific and school practices.


Keywordsnatural sciencestechnologymathematicseducational methodseducational technologytechnological development3D printingflipped classroomaugmented reality

Free keywordstechnological and pedagogical innovations; 3D printing; flipped classrooms; augmented reality; steam education


Contributing organizations


Ministry reportingYes

Reporting Year2022

JUFO rating1


Last updated on 2024-22-04 at 19:13