A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Developing and Evaluating Educational Innovations for STEAM Education in Rapidly Changing Digital Technology Environments (2022)


Lavicza, Z., Weinhandl, R., Prodromou, T., Anđić, B., Lieban, D., Hohenwarter, M., Fenyvesi, K., Brownell, C., & Diego-Mantecón, J. M. (2022). Developing and Evaluating Educational Innovations for STEAM Education in Rapidly Changing Digital Technology Environments. Sustainability, 14(12), Article 7237. https://doi.org/10.3390/su14127237


JYU-tekijät tai -toimittajat


Julkaisun tiedot

Julkaisun kaikki tekijät tai toimittajatLavicza, Zsolt; Weinhandl, Robert; Prodromou, Theodosia; Anđić, Branko; Lieban, Diego; Hohenwarter, Markus; Fenyvesi, Kristof; Brownell, Christopher; Diego-Mantecón, Jose Manuel

Lehti tai sarjaSustainability

eISSN2071-1050

Julkaisuvuosi2022

Ilmestymispäivä13.06.2022

Volyymi14

Lehden numero12

Artikkelinumero7237

KustantajaMDPI AG

JulkaisumaaSveitsi

Julkaisun kielienglanti

DOIhttps://doi.org/10.3390/su14127237

Julkaisun avoin saatavuusAvoimesti saatavilla

Julkaisukanavan avoin saatavuusKokonaan avoin julkaisukanava

Julkaisu on rinnakkaistallennettu (JYX)https://jyx.jyu.fi/handle/123456789/82479


Tiivistelmä

In this paper, we offer three examples from our research projects on both technological and pedagogical innovations to illustrate the impact of rapid technology changes on research. Members of our research team both developed and used technology applications in their research projects, utilizing design-based research (DBR). During the experiments, we encountered new challenges by the end of the research cycle due to updates in technologies. Although we had an idea of how to redesign the project for the next cycle based on the analyses of data, we noticed that we needed to not only redesign our approaches based on the research results but the changes in technologies were so rapid that materials and pedagogies needed to be altered as well. In our article, we propose an additional aspect to be considered in DBR while researching technology integration or innovative technologies. Moreover, the rapid change in technology raises further challenges to teachers’ professional development and the integration of those innovative technologies in classrooms. We anticipate our work to contribute to the development of technology resources and related pedagogies as well as the refinement of research methodologies in technology environments. Our contributions for the development of technology resources and refinement of research methods in technology-supported learning environments should, among other things, contribute to a less complex and at the same time more sustainable integration of pedagogical innovations into scientific and school practices.


YSO-asiasanatluonnontieteetteknologiamatematiikkaopetusmenetelmätopetusteknologiateknologinen kehitys3D-tulostuskäänteinen opetuslisätty todellisuus

Vapaat asiasanattechnological and pedagogical innovations; 3D printing; flipped classrooms; augmented reality; steam education


Liittyvät organisaatiot


OKM-raportointiKyllä

Raportointivuosi2022

JUFO-taso1


Viimeisin päivitys 2024-30-04 klo 20:06