A1 Journal article (refereed)
Magis – A magical adventure : Using a mobile game to deliver an ACT intervention for elementary schoolchildren in classroom settings (2023)
Keinonen, K., Lappalainen, P., Kotamäki-Viinikka, S., & Lappalainen, R. (2023). Magis – A magical adventure : Using a mobile game to deliver an ACT intervention for elementary schoolchildren in classroom settings. Journal of Contextual Behavioral Science, 27, 26-33. https://doi.org/10.1016/j.jcbs.2022.11.010
JYU authors or editors
Publication details
All authors or editors: Keinonen, Katariina; Lappalainen, Päivi; Kotamäki-Viinikka, Susanna; Lappalainen, Raimo
Journal or series: Journal of Contextual Behavioral Science
ISSN: 2212-1447
eISSN: 2212-1455
Publication year: 2023
Publication date: 01/12/2022
Volume: 27
Pages range: 26-33
Publisher: Elsevier
Publication country: Netherlands
Publication language: English
DOI: https://doi.org/10.1016/j.jcbs.2022.11.010
Publication open access: Openly available
Publication channel open access: Partially open access channel
Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/84256
Abstract
Studies of the effects of the COVID-19 pandemic have shown that this health emergency has affected especially young people. Supporting the well-being of children is thus particularly urgent. However, the high prevalence of ill-being among children requires novel approaches to providing help. Health care resources are limited, and many children did not receive support even before the pandemic. The current study presents a novel approach to delivering brief interventions for school-aged children. A mobile game based on acceptance and commitment therapy was used to increase psychological flexibility and well-being among 10 to 12-year-old schoolchildren. A sample of 106 students played the game in four weekly sessions as part of normal teaching practice in school. The effectiveness of the brief game intervention was examined as a universal intervention among the whole sample and among subgroups created on the basis of baseline psychological flexibility (i.e., based on the need for an intervention). The results show that higher psychological flexibility was associated with less emotional and behavioral problems, higher health-related quality of life, mood, and school satisfaction, and less loneliness (r = 0.46–0.63). While a significant effect was not detected in the whole sample, the subsample of children with initially high psychological inflexibility benefitted from participating in the intervention (Cohen's d = 0.35). These preliminary findings suggest that the brief game-based intervention can increase psychological flexibility among children when the need for an intervention is considered. Further research is necessary to examine the stability of improvements in psychological flexibility.
Keywords: acceptance and commitment therapy; psychotherapy; mobile games; intervention (treatment methods); children (age groups); pupils; mental well-being; mental health problems; behaviour disorders; emotional disorders
Free keywords: acceptance and commitment therapy; therapeutic games; children; school-based intervention; brief intervention
Contributing organizations
Ministry reporting: Yes
Reporting Year: 2023
Preliminary JUFO rating: 1