A3 Book section, Chapters in research books
Narrative Definitions for Game Design: A Concept-Oriented Study of Nine Computer Game Design Guidebooks (2010)


Äyrämö, S.-M., & Koskimaa, R. (2010). Narrative Definitions for Game Design: A Concept-Oriented Study of Nine Computer Game Design Guidebooks. In R. V. Eck (Ed.), Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (pp. 1-29). Information Science Reference / IGI Global. https://doi.org/10.4018/978-1-61520-719-0.ch001


JYU authors or editors


Publication details

All authors or editorsÄyrämö, Sanna-Mari; Koskimaa, Raine

Parent publicationInterdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions

Parent publication editorsEck, Richard Van

ISBN978-1-61520-719-0

Edition1

Publication year2010

Pages range1-29

Number of pages in the book403

PublisherInformation Science Reference / IGI Global

Place of PublicationHershey PA USA

Publication countryUnited States

Publication languageEnglish

DOIhttps://doi.org/10.4018/978-1-61520-719-0.ch001

Publication open accessNot open

Publication channel open access


Keywordsnarrativitygame design

Free keywordsnarrative; game narrative; game story; serious game design


Contributing organizations


Ministry reportingYes

Preliminary JUFO ratingNot rated


Last updated on 2023-02-02 at 16:40