A3 Book section, Chapters in research books
Narrative Definitions for Game Design: A Concept-Oriented Study of Nine Computer Game Design Guidebooks (2010)
Äyrämö, S.-M., & Koskimaa, R. (2010). Narrative Definitions for Game Design: A Concept-Oriented Study of Nine Computer Game Design Guidebooks. In R. V. Eck (Ed.), Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (pp. 1-29). Information Science Reference / IGI Global. https://doi.org/10.4018/978-1-61520-719-0.ch001
JYU authors or editors
Publication details
All authors or editors: Äyrämö, Sanna-Mari; Koskimaa, Raine
Parent publication: Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions
Parent publication editors: Eck, Richard Van
ISBN: 978-1-61520-719-0
Edition: 1
Publication year: 2010
Pages range: 1-29
Number of pages in the book: 403
Publisher: Information Science Reference / IGI Global
Place of Publication: Hershey PA USA
Publication country: United States
Publication language: English
DOI: https://doi.org/10.4018/978-1-61520-719-0.ch001
Publication open access: Not open
Publication channel open access:
Keywords: narrativity; game design
Free keywords: narrative; game narrative; game story; serious game design
Contributing organizations
Ministry reporting: Yes
Preliminary JUFO rating: Not rated