A1 Journal article (refereed)
Le Grand Jeu and the potential of money games for exploring economic possibilities (2024)


Petz, M., Bonelli, F., & Eskelinen, T. (2024). Le Grand Jeu and the potential of money games for exploring economic possibilities. Degrowth journal, 2, Article 00051. https://doi.org/10.36399/degrowth.002.01.01


JYU authors or editors


Publication details

All authors or editorsPetz, Marcus; Bonelli, Federico; Eskelinen, Teppo

Journal or seriesDegrowth journal

eISSN2977-1951

Publication year2024

Publication date12/02/2024

Volume2

Article number00051

PublisherDegrowth Journal

Publication countryUnited Kingdom

Publication languageEnglish

DOIhttps://doi.org/10.36399/degrowth.002.01.01

Publication open accessOpenly available

Publication channel open accessOpen Access channel

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/93790


Abstract

This article provides a case study of the game Le Grand Jeu (LGJ), which extends into a general analysis of the potential of games in the diversification of the economy, in particular with regard to money. Further, we explore LGJ’s capacity to expand the horizon of the possible, as is often called for in theories of degrowth and related literature. Le Grand Jeu is a game, developed via community arts, used for the introduction of cryptocurrencies. We explore the development of that game and how it can be used as a tool that allows the utopian propensity to be explored and purposed to our own reality. We discuss the role of money, or more appropriately, monies, in generating social change, and locate this discussion in the context of degrowth literature. Practical degrowth alternatives to current mainstream economic approaches are needed. We argue that money games are a practical approach to fostering political imagination and are real-life versions of economic modelling. Furthermore, the ‘open world assumption’within some games adds personal presence and mutual reflexivity to the general understanding of an economic model. We show that the use of games in workshops and real-time play allows a more realistic, integral economics to be explored.


Keywordsdegrowtheconomic systemsmonetary systemsvirtual currencyalternative movementsutopiasserious gameseducational gamesboard games

Free keywordsgames; simulacrum; economic alternatives; economic modelling; Open Learning Environment


Contributing organizations


Ministry reportingYes

Reporting Year2024


Last updated on 2024-03-07 at 00:46