A4 Article in conference proceedings
Do We Need Real-Time Hermeneutics? Structures of Meaning in Games (2011)
Arjoranta, J. (2011). Do We Need Real-Time Hermeneutics? Structures of Meaning in Games. In J. Arjoranta (Ed.), Think design play: the fifth international conference of the digital research association, Hilversum, 14.-17.9.2011. DiGRA/Utrecht School of the Arts. http://www.digra.org/dl/db/11310.17396.pdf
JYU authors or editors
Publication details
All authors or editors: Arjoranta, Jonne
Parent publication: Think design play: the fifth international conference of the digital research association, Hilversum, 14.-17.9.2011
Parent publication editors: Arjoranta, Jonne
Publication year: 2011
Publisher: DiGRA/Utrecht School of the Arts
Place of Publication: Utrecht
Publication country: Netherlands
Publication language: English
Persistent website address: http://www.digra.org/dl/db/11310.17396.pdf
Publication open access: Other way freely accessible online
Publication channel open access:
Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/42846
Web address where publication is available: http://www.digra.org/dl
Keywords: hermeneutics; temporality; interpretation (cognition); games
Free keywords: interpretation; meaning
Contributing organizations
Ministry reporting: Yes
Reporting Year: 2011
Preliminary JUFO rating: Not rated