A4 Article in conference proceedings
Simulating Emotions With an Integrated Computational Model of Appraisal and Reinforcement Learning (2024)


Zhang, J. E., Hilpert, B., Broekens, J., & Jokinen, J. P.P. (2024). Simulating Emotions With an Integrated Computational Model of Appraisal and Reinforcement Learning. In F. F. Mueller, P. Kyburz, J. R. Williamson, C. Sas, M. L. Wilson, P. T. Dugas, & I. Shklovski (Eds.), CHI '24 : Proceedings of the CHI Conference on Human Factors in Computing Systems (Article 703). ACM. https://doi.org/10.1145/3613904.3641908


JYU authors or editors


Publication details

All authors or editorsZhang, Jiayi Eurus; Hilpert, Bernhard; Broekens, Joost; Jokinen, Jussi P. P.

Parent publicationCHI '24 : Proceedings of the CHI Conference on Human Factors in Computing Systems

Parent publication editorsMueller, Florian Floyd; Kyburz, Penny; Williamson, Julie R.; Sas, Corina; Wilson, Max L.; Dugas, Phoebe Toups; Shklovski, Irina

Conference:

  • ACM SIGCHI annual conference on human factors in computing systems

Place and date of conferenceHonolulu, USA11.-16.5.2024

eISBN979-8-4007-0330-0

Publication year2024

Publication date11/05/2024

Article number703

PublisherACM

Publication countryUnited States

Publication languageEnglish

DOIhttps://doi.org/10.1145/3613904.3641908

Publication open accessOpenly available

Publication channel open accessPartially open access channel

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/94912


Abstract

Predicting users’ emotional states during interaction is a long-standing goal of affective computing. However, traditional methods based on sensory data alone fall short due to the interplay between users’ latent cognitive states and emotional responses. To address this, we introduce a computational cognitive model that simulates emotion as a continuous process, rather than a static state, during interactive episodes. This model integrates cognitive-emotional appraisal mechanisms with computational rationality, utilizing value predictions from reinforcement learning. Experiments with human participants demonstrate the model’s ability to predict and explain the emergence of emotions such as happiness, boredom, and irritation during interactions. Our approach opens the possibility of designing interactive systems that adapt to users’ emotional states, thereby improving user experience and engagement. This work also deepens our understanding of the potential of modeling the relationship between reward processing, reinforcement learning, goal-directed behavior, and appraisal.


Keywordssimulationmodelling (representation)cognitive processescomputational sciencemachine learningreinforcement learningemotionsrewardingappraisal


Contributing organizations


Ministry reportingYes

Preliminary JUFO rating3


Last updated on 2024-16-05 at 14:06