A4 Artikkeli konferenssijulkaisussa
Supporting Task Switching with Reinforcement Learning (2024)


Lingler, A., Talypova, D., Jokinen, J. P.P., Oulasvirta, A., & Wintersberger, P. (2024). Supporting Task Switching with Reinforcement Learning. In F. F. Mueller, P. Kyburz, J. R. Williamson, C. Sas, M. L. Wilson, P. T. Dugas, & I. Shklovski (Eds.), CHI '24 : Proceedings of the CHI Conference on Human Factors in Computing Systems (Article 82). ACM. https://doi.org/10.1145/3613904.3642063


JYU-tekijät tai -toimittajat


Julkaisun tiedot

Julkaisun kaikki tekijät tai toimittajatLingler, Alexander; Talypova, Dinara; Jokinen, Jussi P. P.; Oulasvirta, Antti; Wintersberger, Philipp

EmojulkaisuCHI '24 : Proceedings of the CHI Conference on Human Factors in Computing Systems

Emojulkaisun toimittajatMueller, Florian Floyd; Kyburz, Penny; Williamson, Julie R.; Sas, Corina; Wilson, Max L.; Dugas, Phoebe Toups; Shklovski, Irina

Konferenssi:

  • ACM SIGCHI annual conference on human factors in computing systems

Konferenssin paikka ja aikaHonolulu, USA11.-16.5.2024

eISBN979-8-4007-0330-0

Julkaisuvuosi2024

Ilmestymispäivä11.05.2024

Artikkelinumero82

KustantajaACM

JulkaisumaaYhdysvallat (USA)

Julkaisun kielienglanti

DOIhttps://doi.org/10.1145/3613904.3642063

Julkaisun avoin saatavuusAvoimesti saatavilla

Julkaisukanavan avoin saatavuusOsittain avoin julkaisukanava

Julkaisu on rinnakkaistallennettu (JYX)https://jyx.jyu.fi/handle/123456789/94909


Tiivistelmä

Attention management systems aim to mitigate the negative effects of multitasking. However, sophisticated real-time attention management is yet to be developed. We present a novel concept for attention management with reinforcement learning that automatically switches tasks. The system was trained with a user model based on principles of computational rationality. Due to this user model, the system derives a policy that schedules task switches by considering human constraints such as visual limitations and reaction times. We evaluated its capabilities in a challenging dual-task balancing game. Our results confirm our main hypothesis that an attention management system based on reinforcement learning can significantly improve human performance, compared to humans’ self-determined interruption strategy. The system raised the frequency and difficulty of task switches compared to the users while still yielding a lower subjective workload. We conclude by arguing that the concept can be applied to a great variety of multitasking settings.


YSO-asiasanatkoneoppiminenvahvistusoppiminenihmisen ja tietokoneen vuorovaikutustarkkaavaisuustehtävätkeskeyttäminenlaboratoriotutkimuskvantitatiivinen tutkimus

Vapaat asiasanatinterruption; notification; task switching; machine learning; artifact or system; lab study; quantitative methods


Liittyvät organisaatiot


OKM-raportointiKyllä

Alustava JUFO-taso3


Viimeisin päivitys 2024-16-05 klo 14:00