A1 Journal article (refereed)
The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read (2014)


Richardson, U., & Lyytinen, H. (2014). The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read. Human Technology, 10(1), 39-60. https://doi.org/10.17011/ht/urn.201405281859


JYU authors or editors


Publication details

All authors or editorsRichardson, Ulla; Lyytinen, Heikki

Journal or seriesHuman Technology

ISSN1795-6889

eISSN1795-6889

Publication year2014

Volume10

Issue number1

Pages range39-60

PublisherJyväskylän yliopisto, Agora Center

Publication countryFinland

Publication languageEnglish

DOIhttps://doi.org/10.17011/ht/urn.201405281859

Persistent website addresshttp://urn.fi/URN:NBN:fi:jyu-201405281859

Publication open accessOpenly available

Publication channel open accessOpen Access channel

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/43745


Keywordsphonologyorthography

Free keywordstechnology-enhanced reading support; educational game; reading skill; letter knowledge; GraphoGame


Contributing organizations


Ministry reportingYes

Reporting Year2014

JUFO rating1


Last updated on 2024-08-01 at 21:32