A4 Article in conference proceedings
Serious games, gaming, learning and crisis communication : insights from the literature (2016)


Mykkänen, M., & Vos, M. (2016). Serious games, gaming, learning and crisis communication : insights from the literature. In F. Liénard, & S. Zlitni (Eds.), IDEES 2016 : Proceedings of the fourth International Conference Digital Media and Electronic Communication (pp. 417-424). Le Havre University.


JYU authors or editors


Publication details

All authors or editorsMykkänen, Markus; Vos, Marita

Parent publicationIDEES 2016 : Proceedings of the fourth International Conference Digital Media and Electronic Communication

Parent publication editorsLiénard, F.; Zlitni, S.

ISBN978-2-9557005-0-1

Publication year2016

Pages range417-424

PublisherLe Havre University

Place of PublicationLe Havre

Publication countryFrance

Publication languageEnglish

Publication open accessNot open

Publication channel open access

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/50225

Additional informationThe fourth International Conference : Digital Media and Electronic Communication, Le Havre, France, 1-3 June 2016.


Keywordscrisis communication

Free keywordsserious gaming


Contributing organizations


Ministry reportingYes

VIRTA submission year2016

Preliminary JUFO ratingNot rated


Last updated on 2024-11-10 at 17:01