A4 Article in conference proceedings
Serious games, gaming, learning and crisis communication : insights from the literature (2016)
Mykkänen, M., & Vos, M. (2016). Serious games, gaming, learning and crisis communication : insights from the literature. In F. Liénard, & S. Zlitni (Eds.), IDEES 2016 : Proceedings of the fourth International Conference Digital Media and Electronic Communication (pp. 417-424). Le Havre University.
JYU authors or editors
Publication details
All authors or editors: Mykkänen, Markus; Vos, Marita
Parent publication: IDEES 2016 : Proceedings of the fourth International Conference Digital Media and Electronic Communication
Parent publication editors: Liénard, F.; Zlitni, S.
ISBN: 978-2-9557005-0-1
Publication year: 2016
Pages range: 417-424
Publisher: Le Havre University
Place of Publication: Le Havre
Publication country: France
Publication language: English
Publication open access: Not open
Publication channel open access:
Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/50225
Additional information: The fourth International Conference : Digital Media and Electronic Communication, Le Havre, France, 1-3 June 2016.
Keywords: crisis communication
Free keywords: serious gaming
Contributing organizations
Ministry reporting: Yes
VIRTA submission year: 2016
Preliminary JUFO rating: Not rated