A4 Article in conference proceedings
Learnings from the Finnish Game Industry (2016)


Helenius, M., Kettunen, P., & Frank, L. (2016). Learnings from the Finnish Game Industry. In VikingPLoP 2016 : Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (Article 12). ACM. https://doi.org/10.1145/3022636.3022648


JYU authors or editors


Publication details

All authors or editorsHelenius, Marko; Kettunen, Petri; Frank, Lauri

Parent publicationVikingPLoP 2016 : Proceedings of the 10th Travelling Conference on Pattern Languages of Programs

Conference:

  • Nordic conference on pattern languages of programs

ISBN978-1-4503-4200-1

Publication year2016

Article number12

Number of pages in the book186

PublisherACM

Place of PublicationNew York, NY

Publication countryUnited States

Publication languageEnglish

DOIhttps://doi.org/10.1145/3022636.3022648

Publication open accessNot open

Publication channel open access


Keywordsgame industry

Free keywordsFinland


Contributing organizations


Ministry reportingYes

Reporting Year2017

JUFO rating0


Last updated on 2023-13-12 at 16:23