A4 Article in conference proceedings
Learnings from the Finnish Game Industry (2016)
Helenius, M., Kettunen, P., & Frank, L. (2016). Learnings from the Finnish Game Industry. In VikingPLoP 2016 : Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (Article 12). ACM. https://doi.org/10.1145/3022636.3022648
JYU authors or editors
Publication details
All authors or editors: Helenius, Marko; Kettunen, Petri; Frank, Lauri
Parent publication: VikingPLoP 2016 : Proceedings of the 10th Travelling Conference on Pattern Languages of Programs
Conference:
- Nordic conference on pattern languages of programs
ISBN: 978-1-4503-4200-1
Publication year: 2016
Article number: 12
Number of pages in the book: 186
Publisher: ACM
Place of Publication: New York, NY
Publication country: United States
Publication language: English
DOI: https://doi.org/10.1145/3022636.3022648
Publication open access: Not open
Publication channel open access:
Keywords: game industry
Free keywords: Finland
Contributing organizations
Ministry reporting: Yes
Reporting Year: 2017
JUFO rating: 0