A1 Journal article (refereed)
Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality (2016)


Kari, T. (2016). Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality. Journal of Virtual Worlds Research, 9 (3), 0. doi:10.4101/jvwr.v9i3.7239


JYU authors or editors


Publication details

All authors or editors: Kari, Tuomas

Journal or series: Journal of Virtual Worlds Research

ISSN: 1941-8477

Publication year: 2016

Volume: 9

Issue number: 3

Publisher: University of Texas at Austin

Place of Publication: Austin

Publication country: United States

Publication language: English

DOI: https://doi.org/10.4101/jvwr.v9i3.7239

Persistent website address: https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7239/6391

Open Access: Publication published in an open access channel

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/53599


Keywords: sociality; interaction; place; augmented reality

Free keywords: mobile game; Pokemon GO; contexts; reasons; mobile gaming; exergaming; critical incidents; situational context


Contributing organizations


Ministry reporting: Yes

Reporting Year: 2017

JUFO rating: 1


Last updated on 2021-22-02 at 14:09