A1 Journal article (refereed)
Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality (2016)
Kari, T. (2016). Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality. Journal of Virtual Worlds Research, 9 (3), 0. doi:10.4101/jvwr.v9i3.7239
JYU authors or editors
Publication details
All authors or editors: Kari, Tuomas
Journal or series: Journal of Virtual Worlds Research
ISSN: 1941-8477
Publication year: 2016
Volume: 9
Issue number: 3
Publisher: University of Texas at Austin
Place of Publication: Austin
Publication country: United States
Publication language: English
DOI: https://doi.org/10.4101/jvwr.v9i3.7239
Persistent website address: https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7239/6391
Open Access: Publication published in an open access channel
Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/53599
Keywords: sociality; interaction; place; augmented reality
Free keywords: mobile game; Pokemon GO; contexts; reasons; mobile gaming; exergaming; critical incidents; situational context
Contributing organizations
Ministry reporting: Yes
Reporting Year: 2017
JUFO rating: 1