A3 Book section, Chapters in research books
Digital Games in Early Childhood : Broadening Definitions of Learning, Literacy, and Play (2017)


Kankaanranta, M., Koivula, M., Laakso, M.-L., & Mustola, M. (2017). Digital Games in Early Childhood : Broadening Definitions of Learning, Literacy, and Play. In M. Ma, & A. Oikonomou (Eds.), Serious Games and Edutainment Applications. Volume II (pp. 349-367). Springer International Publishing. doi:10.1007/978-3-319-51645-5_16


JYU authors or editors


Publication details

All authors or editors: Kankaanranta, Marja; Koivula, Merja; Laakso, Marja-Leena; Mustola, Marleena

Parent publication: Serious Games and Edutainment Applications. Volume II

Parent publication editors: Ma, Minhua; Oikonomou, Andreas

ISBN: 978-3-319-51643-1

Publication year: 2017

Pages range: 349-367

Number of pages in the book: 702

Publisher: Springer International Publishing

Publication country: Switzerland

Publication language: English

DOI: https://doi.org/10.1007/978-3-319-51645-5_16

Open Access: Publication channel is not openly available

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/67062


Keywords: digital games; early childhood; learning; literacy

Free keywords: play


Contributing organizations


Ministry reporting: Yes

Reporting Year: 2017

JUFO rating: 2


Last updated on 2020-17-10 at 22:06