A1 Journal article (refereed)
游戏化学习促进学生个性化发展的 实证研究 * : 以GraphoGame拼音游戏为例 [=An Empirical Study on the Effect of Game Learning on the Development of Students' Personalization : Taking GraphoGame Pinyin Game as an Example] (2017)
Yixun, L., Hong, L., Qi, D., Xiaotian, S., Richardson, U., & Tingen, H. L. (2017). 游戏化学习促进学生个性化发展的 实证研究 * : 以GraphoGame拼音游戏为例 [=An Empirical Study on the Effect of Game Learning on the Development of Students' Personalization : Taking GraphoGame Pinyin Game as an Example]. 中国电化教育 总第364期 [=China Educational Technology], 2017(5), 95-100. http://mall.cnki.net/magazine/Article/ZDJY201705015.htm
JYU authors or editors
Publication details
All authors or editors: Yixun, Li; Hong, Li; Qi, Dexiu; Xiaotian, Sheng; Richardson, Ulla; Tingen, Haiqi Lai
Journal or series: 中国电化教育 总第364期 [=China Educational Technology]
ISSN: 1006-9860
Publication year: 2017
Volume: 2017
Issue number: 5
Pages range: 95-100
Publisher: China Academic Journal Electronic Publishing House
Publication country: China
Publication language: Chinese
Persistent website address: http://mall.cnki.net/magazine/Article/ZDJY201705015.htm
Publication open access: Not open
Publication channel open access:
Keywords: computer games; learning; development of personality; games
Free keywords: personalization; GraphoGame
Contributing organizations
Ministry reporting: Yes
Reporting Year: 2017
JUFO rating: 0