A4 Article in conference proceedings
Gaming for health across various areas of life (2019)


Luimula, M., Ailio, P., Botha-Ravyse, C., Katajapuu, N., Korpelainen, R., Heinonen, A., & Jämsä, T. (2019). Gaming for health across various areas of life. In CogInfoCom 2018 : 9th IEEE International Conference on Cognitive Infocommunications. IEEE. doi:10.1109/CogInfoCom.2018.8639955


JYU authors or editors


Publication details

All authors or editors: Luimula, Mika; Ailio, Paula; Botha-Ravyse, Chrisna; Katajapuu, Niina; Korpelainen, Raija; Heinonen, Ari; Jämsä, Timo

Parent publication: CogInfoCom 2018 : 9th IEEE International Conference on Cognitive Infocommunications

Conference:

IEEE international conference on cognitive infocommunications

ISBN: 978-1-5386-7095-8

Publication year: 2019

Publisher: IEEE

Publication country: United States

Publication language: English

DOI: http://doi.org/10.1109/CogInfoCom.2018.8639955

Open Access: Publication channel is not openly available

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/64405

Additional information: 9th IEEE International Conference on Cognitive Infocommunications (CogInfoCom), Budapest, Hungary, 22-24 Aug. 2018.


Keywords: physical activeness; physical training; pensioners; senior citizens; ageing; rehabilitation; games; gamification; technology; diseases; serious games

Free keywords: statistics; aging; exergames; physical activity


Contributing organizations


Ministry reporting: Yes

Reporting Year: 2019

JUFO rating: 0


Last updated on 2020-18-10 at 21:06