A4 Article in conference proceedings
Gaming for health across various areas of life (2019)


Luimula, M., Ailio, P., Botha-Ravyse, C., Katajapuu, N., Korpelainen, R., Heinonen, A., & Jämsä, T. (2019). Gaming for health across various areas of life. In CogInfoCom 2018 : 9th IEEE International Conference on Cognitive Infocommunications. IEEE. https://doi.org/10.1109/CogInfoCom.2018.8639955


JYU authors or editors


Publication details

All authors or editorsLuimula, Mika; Ailio, Paula; Botha-Ravyse, Chrisna; Katajapuu, Niina; Korpelainen, Raija; Heinonen, Ari; Jämsä, Timo

Parent publicationCogInfoCom 2018 : 9th IEEE International Conference on Cognitive Infocommunications

Conference:

  • IEEE international conference on cognitive infocommunications

ISBN978-1-5386-7095-8

Publication year2019

PublisherIEEE

Publication countryUnited States

Publication languageEnglish

DOIhttps://doi.org/10.1109/CogInfoCom.2018.8639955

Publication open accessNot open

Publication channel open access

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/64405

Additional information9th IEEE International Conference on Cognitive Infocommunications (CogInfoCom), Budapest, Hungary, 22-24 Aug. 2018.


Keywordsphysical activityphysical trainingpensionersolder peopleageingrehabilitationgamesgamificationtechnologydiseasesserious games

Free keywordsstatistics; aging; exergames; physical activity


Contributing organizations


Ministry reportingYes

Reporting Year2019

JUFO rating0


Last updated on 2024-08-01 at 20:27