A1 Journal article (refereed)
Supporting struggling readers with digital game-based learning (2019)


Ronimus, M., Eklund, K., Pesu, L., & Lyytinen, H. (2019). Supporting struggling readers with digital game-based learning. Educational Technology Research and Development, 67, 639-663. doi:10.1007/s11423-019-09658-3


JYU authors or editors


Publication details

All authors or editors: Ronimus, Miia; Eklund, Kenneth; Pesu, Laura; Lyytinen, Heikki

Journal or series: Educational Technology Research and Development

ISSN: 1042-1629

Publication year: 2019

Volume: 67

Issue number: 0

Pages range: 639-663

Publisher: Springer US

Publication country: United States

Publication language: English

DOI: https://doi.org/10.1007/s11423-019-09658-3

Open Access: Open access publication published in a hybrid channel

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/63916


Keywords: computer-assisted learning; serious games; educational games; literacy; learning difficulties; reading disorders

Free keywords: digital game-based learning; serious game; engagement; motivation; reading disability; GraphoLearn


Contributing organizations

Other organizations:


Ministry reporting: Yes

Reporting Year: 2019

JUFO rating: 1


Last updated on 2021-22-02 at 17:50