A4 Article in conference proceedings
Digital Mental Health Resources for Children and Youth : Evaluation of Strengths in User Interface Design (2019)


Mehtälä, S., Kankaanranta, M., Rousi, R., & Clements, K. (2019). Digital Mental Health Resources for Children and Youth : Evaluation of Strengths in User Interface Design. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning 2019 (pp. 1863-1871). Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/primary/p/210217/


JYU authors or editors


Publication details

All authors or editors: Mehtälä, Saana; Kankaanranta, Marja; Rousi, Rebekah; Clements, Kati

Parent publication: Proceedings of EdMedia + Innovate Learning 2019

Parent publication editors: Bastiaens, Theo

Place and date of conference: Amsterdam, The Netherlands, 24-29.6.2019

ISBN: 978-1-939797-42-1

Publication year: 2019

Pages range: 1863-1871

Publisher: Association for the Advancement of Computing in Education (AACE)

Place of Publication: Waynesville

Publication country: United States

Publication language: English

Persistent website address: https://www.learntechlib.org/primary/p/210217/

Publication open access: Not open

Publication channel open access:

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/65225


Abstract

The aim of this research is to explore the positive user interface (UI) design of digital mental health resources for children and youth. For this purpose, a heuristic model is introduced and heuristic evaluation is used as a method to systematically assess 49 digital mental health resources. In the assessment, the resources are evaluated by observing the prevalence of UI design strengths defined in the heuristic model. The results of the study indicate that the resources analyzed have strengths especially in the dimensions of visual design, content, reliability, engagement and functional design. Furthermore, all of the resources have at least four design strengths, creating a good basis for increasing positive design. However, further research is needed to establish how to incorporate positive design into digital mental health resources designed for children and youth.


Keywords: mental health; electronic services; user interfaces; young people; children (age groups)

Free keywords: mental health; digital resources; user interfaces; children; youth


Contributing organizations


Related projects


Ministry reporting: Yes

Reporting Year: 2019

JUFO rating: 1


Last updated on 2021-09-06 at 19:19