A4 Article in conference proceedings
Does Self-efficacy Matter? On the Correlation of Self-efficacy and Creativity in IT Education (2019)

Risku, J., Kemell, K.-K., Kultanen, J., Feschenko, P., Carelse, J., & Korpikoski, K. (2019). Does Self-efficacy Matter? On the Correlation of Self-efficacy and Creativity in IT Education. In S. Hyrynsalmi, M. Suoranta, A. Nguyen-Duc, P. Tyrväinen, & P. Abrahamsson (Eds.), ICSOB 2019 : 10th International Conference of Software Business (pp. 336-344). Springer. Lecture Notes in Business Information Processing, 370. https://doi.org/10.1007/978-3-030-33742-1_26

JYU authors or editors

Publication details

All authors or editorsRisku, Juhani; Kemell, Kai-Kristian; Kultanen, Joni; Feschenko, Polina; Carelse, Jeroen; Korpikoski, Krista

Parent publicationICSOB 2019 : 10th International Conference of Software Business

Parent publication editorsHyrynsalmi, Sami; Suoranta, Mari; Nguyen-Duc, Anh; Tyrväinen, Pasi; Abrahamsson, Pekka

Place and date of conferenceJyväskylä, Finland18.-20.11.2019



Journal or seriesLecture Notes in Business Information Processing



Publication year2019

Number in series370

Pages range336-344

Number of pages in the book418


Place of PublicationCham

Publication countrySwitzerland

Publication languageEnglish


Publication open accessNot open

Publication channel open access


Self-efficacy belief affects humans in life, action and work. Higher self-efficacy enables stronger contribution in fulfilling tasks, helping others in a team, and survive when facing obstacles and failures. Also creativity correlates to higher self-efficacy. At the same time, design is a powerful skill in note-making, improving the student’s understanding of the undergoing topic in a class. Note-making, when consisting of recorded writings, self-drawn images and other supportive subjects like structural analyses, charts, ad-hoc notes, detailed features and verbal links to related themes, forms a fundamental skill and ability in learning and applying new motifs and patterns. We executed during a design class an experiment with 22 students from various faculties at two universities by designing and creating visual notebooks. The students acted as designers and visualizers communicating to themselves and their teams with own creations. These notebooks were analyzed and reflected against the questionnaire results to evaluate the impact of the course in the progress in design skills and creativity.

Keywordsinformation technology sectorstudies in an institution of higher educationindependent initiativecreativitynotesvisualisation

Free keywordsself-efficacy; creativity; note-making; education; design

Contributing organizations

Ministry reportingYes

Reporting Year2019

JUFO rating1

Last updated on 2024-11-05 at 01:06