A4 Article in conference proceedings
OpenQuest : Designing a Motivational Framework for MOOCs Instruction (2016)
Mystakidis, S., & Herodotou, C. (2016). OpenQuest : Designing a Motivational Framework for MOOCs Instruction. In D. Jansen, & L. Konings (Eds.), MOOCs in Europe : Overview of papers representing a collective European response on MOOCs as presented during the HOME conference in Rome November 2015. European Association of Distance Teaching Universities. http://eadtu.eu/images/publicaties/MOOCs_in_Europe_November_2015.pdf
JYU authors or editors
Publication details
All authors or editors: Mystakidis, Stylianos; Herodotou, Christothea
Parent publication: MOOCs in Europe : Overview of papers representing a collective European response on MOOCs as presented during the HOME conference in Rome November 2015
Parent publication editors: Jansen, Darco; Konings, Lizzie
Place and date of conference: Rome, Italy, 30.11.2015
eISBN: 978-90-79730-19-3
Publication year: 2016
Number of pages in the book: 220
Publisher: European Association of Distance Teaching Universities
Place of Publication: Maastricht
Publication country: Netherlands
Publication language: English
Persistent website address: http://eadtu.eu/images/publicaties/MOOCs_in_Europe_November_2015.pdf
Publication open access: Openly available
Publication channel open access: Open Access channel
Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/67784
Abstract
This paper introduces an innovative motivational framework for Massive Open Online Courses (MOOCs) instructional design coined as Open Quest Framework (OpenQuest). OpenQuest aims to improve learning and user engagement in MOOCs by drawing lessons from the success of quest-based initiatives, gamified web platforms, and massive-multiplayer online games (MMOs). The framework is grounded on established motivational theories such as the Self-Determination Theory and Situated Motivational Affordance. It supplements existing MOOCs design schemes that usually focus on pedagogy, assessment and technology. It features specific motivational mechanisms including, quests and narration, reputation systems, progression mechanisms, multiple learning pathways, well designed feedback and social elements, that can be used to enhance learners' engagement and personalize learning.
Keywords: online pedagogy; online courses; MOOCs; gamification; motivation (activity)
Free keywords: MOOC; gamification; motivation; pedagogy; learning
Contributing organizations
Ministry reporting: Yes