A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Using a phone-based learning tool as an instructional resource for initial literacy learning in rural African families (2020)
Nshimbi, J. C., Serpell, R., & Westerholm, J. (2020). Using a phone-based learning tool as an instructional resource for initial literacy learning in rural African families. South African Journal of Childhood Education, 10(1), Article a620. https://doi.org/10.4102/sajce.v10i1.620
JYU-tekijät tai -toimittajat
Julkaisun tiedot
Julkaisun kaikki tekijät tai toimittajat: Nshimbi, Jacob C.; Serpell, Robert; Westerholm, Jari
Lehti tai sarja: South African Journal of Childhood Education
ISSN: 2223-7674
eISSN: 2223-7682
Julkaisuvuosi: 2020
Volyymi: 10
Lehden numero: 1
Artikkelinumero: a620
Kustantaja: University of Johannesburg
Julkaisumaa: Etelä-Afrikka
Julkaisun kieli: englanti
DOI: https://doi.org/10.4102/sajce.v10i1.620
Julkaisun avoin saatavuus: Avoimesti saatavilla
Julkaisukanavan avoin saatavuus: Kokonaan avoin julkaisukanava
Julkaisu on rinnakkaistallennettu (JYX): https://jyx.jyu.fi/handle/123456789/68162
Tiivistelmä
Aim: The study set out to examine the effects of using a phone-based mobile literacy game (Graphogame) to improve literacy skills in children and adults in rural family settings.
Setting: The study was conducted in the Katete District, a rural town in the eastern province of Zambia.
Methods: Participants were 73 Grade 2 learners (52% boys, mean age 9 years and 48% girls, mean age 10 years) and 37 parents (mean age 36 years). Three literacy tests, measuring letter-sound identification, phonological awareness, spelling competence and word recognition, were administered to both the children and parents. Parents also reported on their level of education, familiarity with smart phone use, availability of home reading materials and home literacy activities.
Results: The findings showed that children who were exposed to the Graphogame performed better than the control group on all literacy measures. Furthermore, parent’s performance on the tests improved after the intervention.
Conclusion: The findings suggest that technology can improve literacy skills in both children and adults in rural areas of Zambia.
YSO-asiasanat: kielen oppiminen; lukutaito; oppimispelit; kotiympäristö; perhe (ilmiöt); maaseutuyhteisöt
Vapaat asiasanat: Graphogame; Sambia; Afrikka
Liittyvät organisaatiot
OKM-raportointi: Kyllä
Raportointivuosi: 2020
JUFO-taso: 1