A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction (2020)


Grahn, H., & Kujala, T. (2020). Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction. International Journal of Human-Computer Studies, 142, Article 102467. https://doi.org/10.1016/j.ijhcs.2020.102467


JYU-tekijät tai -toimittajat


Julkaisun tiedot

Julkaisun kaikki tekijät tai toimittajatGrahn, Hilkka; Kujala, Tuomo

Lehti tai sarjaInternational Journal of Human-Computer Studies

ISSN1071-5819

eISSN1095-9300

Julkaisuvuosi2020

Volyymi142

Artikkelinumero102467

KustantajaElsevier

JulkaisumaaBritannia

Julkaisun kielienglanti

DOIhttps://doi.org/10.1016/j.ijhcs.2020.102467

Julkaisun avoin saatavuusEi avoin

Julkaisukanavan avoin saatavuus

Julkaisu on rinnakkaistallennettu (JYX)https://jyx.jyu.fi/handle/123456789/69650


Tiivistelmä

Visual distraction by secondary in-car tasks is a major contributing factor in traffic incidents. In-car user interface design may mitigate these negative effects but to accomplish this, design factors’ visual distraction potential should be better understood. The effects of touch screen size, user interface design, and subtask boundaries on in-car task's visual demand and visual distraction potential were studied in two driving simulator experiments with 48 participants. Multilevel modeling was utilized to control the visual demands of driving and individual differences on in-car glance durations. The 2.5” larger touch screen slightly decreased the in-car glance durations and had a diminishing impact on both visual demand and visual distraction potential of the secondary task. Larger relative impact was discovered concerning user interface design: an automotive-targeted application decreased the visual demand and visual distraction potential of the in-car tasks compared to the use of regular smartphone applications. Also, impact of subtask boundaries was discovered: increase in the preferred number of visual or visual-manual interaction steps during a single in-car glance (e.g., pressing one button vs. typing one word) increased the duration of the in-car glance and its visual distraction potential. The findings also emphasize that even if increasing visual demand of a task – as measured by in-car glance duration or number of glances – may increase its visual distraction potential, these two are not necessarily equal.


YSO-asiasanatihmisen ja tietokoneen vuorovaikutusautotekniikkakäyttöliittymätkosketusnäyttönäkökatseenseuranta

Vapaat asiasanatvisual distraction; visual demand; visual occlusion; in-vehicle user interface; subtask boundary; multilevel model


Liittyvät organisaatiot


OKM-raportointiKyllä

Raportointivuosi2020

JUFO-taso3


Viimeisin päivitys 2024-22-04 klo 12:29