A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
A mobile game as a support tool for children with severe difficulties in reading and spelling (2020)
Ronimus, M., Eklund, K., Westerholm, J., Ketonen, R., & Lyytinen, H. (2020). A mobile game as a support tool for children with severe difficulties in reading and spelling. Journal of Computer Assisted Learning, 36(6), 1011-1025. https://doi.org/10.1111/jcal.12456
JYU-tekijät tai -toimittajat
Julkaisun tiedot
Julkaisun kaikki tekijät tai toimittajat: Ronimus, Miia; Eklund, Kenneth; Westerholm, Jari; Ketonen, Ritva; Lyytinen, Heikki
Lehti tai sarja: Journal of Computer Assisted Learning
ISSN: 0266-4909
eISSN: 1365-2729
Julkaisuvuosi: 2020
Volyymi: 36
Lehden numero: 6
Artikkelin sivunumerot: 1011-1025
Kustantaja: Wiley-Blackwell
Julkaisumaa: Britannia
Julkaisun kieli: englanti
DOI: https://doi.org/10.1111/jcal.12456
Julkaisun avoin saatavuus: Ei avoin
Julkaisukanavan avoin saatavuus:
Julkaisu on rinnakkaistallennettu (JYX): https://jyx.jyu.fi/handle/123456789/69701
Rinnakkaistallenteen verkko-osoite (pre-print): https://jyx.jyu.fi/handle/123456789/69701
Tiivistelmä
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effectively support the learning of first graders (N = 70), who have severe difficulties in reading and spelling. We studied the effects of two versions of the game: GL Reading, which focused on training letter-sound correspondence and word reading; and GL Spelling, which included additional training in phonological skills and spelling. During the spring of first grade, the children trained with tablet computers which they could carry with them during the six-week intervention. The average exposure time to training was 5?hr 44?min. The results revealed no differences in the development of reading or spelling skills between GL players and the control group. However, pre-training self-efficacy moderated the effect among GL Reading players: children with high self-efficacy developed more than the control group in word reading fluency, whereas children with low self-efficacy developed less than the control group in spelling.
YSO-asiasanat: lukeminen; kirjoitustaito; lukutaito; oppimisvaikeudet; lukihäiriöt; luetun ymmärtäminen; mobiilipelit; mobiilioppiminen; omatoimisuus
Vapaat asiasanat: GraphoLearn; mobile learning; reading; self-efficacy; serious game
Liittyvät organisaatiot
OKM-raportointi: Kyllä
Raportointivuosi: 2020
JUFO-taso: 2