A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Rewilding Language Education : Emergent Assemblages and Entangled Actions (2021)
Thorne, S. L., Hellermann, J., & Jakonen, T. (2021). Rewilding Language Education : Emergent Assemblages and Entangled Actions. Modern Language Journal, 105(S1), 106-125. https://doi.org/10.1111/modl.12687
JYU-tekijät tai -toimittajat
Julkaisun tiedot
Julkaisun kaikki tekijät tai toimittajat: Thorne, Steven L.; Hellermann, John; Jakonen, Teppo
Lehti tai sarja: Modern Language Journal
ISSN: 0026-7902
eISSN: 1540-4781
Julkaisuvuosi: 2021
Volyymi: 105
Lehden numero: S1
Artikkelin sivunumerot: 106-125
Kustantaja: Wiley
Julkaisumaa: Yhdysvallat (USA)
Julkaisun kieli: englanti
DOI: https://doi.org/10.1111/modl.12687
Julkaisun avoin saatavuus: Avoimesti saatavilla
Julkaisukanavan avoin saatavuus: Osittain avoin julkaisukanava
Julkaisu on rinnakkaistallennettu (JYX): https://jyx.jyu.fi/handle/123456789/74610
Tiivistelmä
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place‐based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was inspired by research on learning ‘in the wild.’ Applying the principle of reverse engineering, we introduce a pedagogical approach termed ‘rewilding’ for its emphasis on designing supportive conditions for goal‐directed interaction outside of classrooms. Three instances of AR materials use are presented from an out‐of‐class activity associated with university‐level language courses involving a quest‐type AR game called ChronoOps. Video data of 3‐player groups were transcribed using conventions from multimodal conversation analysis. The empirical investigation illustrates meaning making through visible embodied displays, the performance of new actions through incorporation of public semiotic resources, and the contributions of the material surround as actants in the flow of interaction. Analysis illustrates that mobile AR activities enable languaging events among assemblages of environments, mobile devices, and embodied experience. We conclude by outlining the affordances of mobile AR activities as one example of rewilding approaches to creating material conditions for language use and learning.
YSO-asiasanat: kieltenopetus; oppimisympäristö; opetusteknologia; lisätty todellisuus; mobiililaitteet; tieto- ja viestintätekniikka; kielellinen vuorovaikutus; keskustelunanalyysi; multimodaalisuus; etnometodologia
Vapaat asiasanat: place‐based learning; rewilding; conversation analysis; sociomaterialism; embodiment; mobile augmented reality
Liittyvät organisaatiot
OKM-raportointi: Kyllä
Raportointivuosi: 2021
JUFO-taso: 3