A3 Book section, Chapters in research books
Esports Transmedia Universes : The Case of Overwatch (2021)


Koskimaa, R., Välisalo, T., Ruotsalainen, M., & Karhulahti, V.-M. (2021). Esports Transmedia Universes : The Case of Overwatch. In D. Y. Jin (Ed.), Global esports : Transformation of Cultural Perceptions of Competitive Gaming (pp. 149-165). Bloomsbury Academic. https://doi.org/10.5040/9781501368745.0014


JYU authors or editors


Publication details

All authors or editors: Koskimaa, Raine; Välisalo, Tanja; Ruotsalainen, Maria; Karhulahti, Veli-Matti

Parent publication: Global esports : Transformation of Cultural Perceptions of Competitive Gaming

Parent publication editors: Jin, Dal Yong

ISBN: 978-1-5013-6877-6

eISBN: 978-1-5013-6876-9

Publication year: 2021

Pages range: 149-165

Number of pages in the book: 336

Publisher: Bloomsbury Academic

Place of Publication: New York

Publication country: United States

Publication language: English

DOI: https://doi.org/10.5040/9781501368745.0014

Publication open access: Not open

Publication channel open access:

Publication is parallel published (JYX): https://jyx.jyu.fi/handle/123456789/75799


Keywords: electronic sports; transmedia

Free keywords: monimediaisuus


Contributing organizations


Related projects


Ministry reporting: Yes

Reporting Year: 2021

Preliminary JUFO rating: 2


Last updated on 2021-28-09 at 14:05