A4 Article in conference proceedings
Socio-emotional Experience in Human Technology Interaction Design : A Fashion Framework Proposal (2021)


Rousi, R., & Alanen, H.-K. (2021). Socio-emotional Experience in Human Technology Interaction Design : A Fashion Framework Proposal. In M. Rauterberg (Ed.), Culture and Computing : Design Thinking and Cultural Computing. 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II (pp. 131-150). Springer International Publishing. Lecture Notes in Computer Science, 12795. https://doi.org/10.1007/978-3-030-77431-8_8


JYU authors or editors


Publication details

All authors or editorsRousi, Rebekah; Alanen, Hanna-Kaisa

Parent publicationCulture and Computing : Design Thinking and Cultural Computing. 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II

Parent publication editorsRauterberg, Matthias

Conference:

  • International Conference on Human-Computer Interaction

Place and date of conferenceVirtual24.-29.7.2021

ISBN978-3-030-77430-1

eISBN 978-3-030-77431-8

Journal or seriesLecture Notes in Computer Science

ISSN0302-9743

eISSN1611-3349

Publication year2021

Number in series12795

Pages range131-150

Number of pages in the book492

PublisherSpringer International Publishing

Publication countrySwitzerland

Publication languageEnglish

DOIhttps://doi.org/10.1007/978-3-030-77431-8_8

Publication open accessNot open

Publication channel open access

Publication is parallel published (JYX)https://jyx.jyu.fi/handle/123456789/79684

Additional informationAlso part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 12795)


Abstract

Technology designers and developers can be understood as social experience (SE) mediators. In user experience (UX), notions of SE have served to identify and define the factors contributing to human-technology interaction (HTI). Three dominant perspectives have been promoted in UX discourse: 1) SE of brand, brand value and consumer culture; 2) technology design as mediator of human-to-human interactions; and 3) meaning generation through action and interaction between actors. Symbolic interactionalism understands meaning as occurring through dialogue, in the construction of the social self, promoting self-reflection as a social construction. This theorisation of social experience is valuable in the context of HTI as it allows for greater insight into the immaterial dimensions of technology integration in human societies. The purpose of this paper is to break down the factors contributing to social emotional experience of technology through illustrating how it operates according to fashion – temporality and spatiality in culture. This is a theoretical paper that presents a review of social experience, social emotional and collective emotion based literature in light of fashion and design. The result is a presentation of a proposed fashion framework of social emotions in technology interaction design (FASHEM). Based on symbolic interactionism, FASHEM helps break down emotional technology experience into a matrix of self, other, design, and semiotic interactions.


Keywordstechnologyplanning and designhuman-computer interactionsocial interactioninteractionemotionsusersuser experiencefashiondesign (artistic creation)cognitioncognitive cultural studies

Free keywordssocial experience; emotions; fashion; human-technology interaction; symbolic interactionism; culture cognition


Contributing organizations


Ministry reportingYes

Reporting Year2021

JUFO rating0


Last updated on 2024-03-04 at 19:47