Digital game-based learning of Swedish as a second language
Kuronen, Mikko; Kemppinen, Pinja; Vänttinen, Minttu; Kajander, Kati; Nyman-Koskinen, Paulina; Mäntylä, Katja. Digital game-based learning of Swedish as a second language.
JYU authors:
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All authors: Kuronen, Mikko; Kemppinen, Pinja; Vänttinen, Minttu; Kajander, Kati; Nyman-Koskinen, Paulina; Mäntylä, Katja
Funders: Svenska Kulturfonden
Right-holders:
Availability and identifiers
Availability: Not accessible
Description of the dataset
Description: The data consist of transcribed video recordings of pupils/students from the upper level of Finnish comprehensive school and from upper secondary school playing a digital language learning game alone and in pairs and of (paired) interviews. The data also include observations of teacher students playing the game and their written questionnaire answers.
Language: Finnish; Swedish
Free keywords: language learning; language games; digital games; serious games; co-playing; Swedish language; upper level of comprehensive school; digital game-based language learning; DGBLL
Keywords (YSO): language learning; language-games (philosophy); Swedish language; upper comprehensive school; digital games
Fields of science: 6121 Languages
Follow-up groups: Swedish (Department of Language and Communication Studies KIVI) RUO; Foreign Languages (Department of Teacher Education OKL); School of Wellbeing (University of Jyväskylä JYU) JYU.Well; English (Department of Language and Communication Studies KIVI) EKI
Do you deal with data concerning special categories of personal data in your research?: No
Projects related to dataset
- Game-based learning of Swedish as a second language
- Kuronen, Mikko
- Svenska Kulturfonden
- Forskningsprojekt om hur språkdataspel kan bidra till inlärningen av svenska som andraspråk
Language data games in second language learning- Kuronen, Mikko
- Svenska Kulturfonden