games
http://www.yso.fi/onto/yso/p6062
Related people
Related publications and other outputs
- 游戏化学习促进学生个性化发展的 实证研究 * : 以GraphoGame拼音游戏为例 [=An Empirical Study on the Effect of Game Learning on the Development of Students' Personalization : Taking GraphoGame Pinyin Game as an Example] (2017) Yixun, Li; et al.; A1
- Blending in Hybrid Games : Understanding Hybrid Games Through Experience (2016) Arjoranta, Jonne; et al.; A4
- Nörttejä, hikkyjä ja poneista tykkääviä miehiä : fandom-tutkimuksen seminaari pureutui nörttikulttuuriin (2016) Koistinen, Aino-Kaisa; B1; OA
- Pelitutkimuksen vuosikirja 2016 (2016) Koskimaa, Raine; et al.; C2; OA
- Reverse Combinatorial Auction Based Resource Allocation in Heterogeneous Software Defined Network with Infrastructure Sharing (2016) Zhang, Di; et al.; A4
- Seikkailupelien synty, kuolema ja ylösnousemus (2016) Kari, Vesa-Matti; B1; OA
- Communication in video games : From players to player communities (2015) Siitonen, Marko; A3
- Experiential Education of Mathematics: Art and Games for Digital Natives (2015) Fenyvesi, Kristof; et al.; A1; OA
- "Let's do this together and see what we can come up with!" : Teachers' Views on Applying Game-based Pedagogy in Meaningful Ways (2015) Nousiainen, Tuula; et al.; A1; OA
- Lähipeluu : luentoja digitaalisista peleistä (2015) Arjoranta, Jonne; D6; OA