verkkopelit
http://www.yso.fi/onto/yso/p22610
Liittyvät julkaisut ja muut tuotokset
- An Ethical Perspective on Loot Box Purchasing : Examining Psychosocial Antecedents and the Association with Indebtedness (2023) Nyrhinen, Jussi; et al.; A4; OA; 978-961-286-751-5
- Fiktiivisiin hahmoihin kiinnittyminen transmediassa : Hobitti ja Overwatch (2023) Välisalo, Tanja; B1; OA
- Nuorisotutkimus, vsk. 41, nro 3: Nuorten monimuotoiset pelikulttuurit (2023) Meriläinen, Mikko; et al.; C2; OA
- Nuorten monimuotoiset pelikulttuurit kutsuvat tutkijoita (2023) Meriläinen, Mikko; et al.; B1; OA
- Who is your favourite character? : audience engagement with fictional characters (2023) Välisalo, Tanja; G5; OA; 978-951-39-9275-0
- Associations between Sports Videogames and Physical Activity in Children (2022) Ng, Kwok; et al.; A1; OA
- Escapism and Excessive Online Behaviors : A Three-Wave Longitudinal Study in Finland during the COVID-19 Pandemic (2022) Jouhki, Hannu; et al.; A1; OA
- Exploring early adolescents’ stressful IT use experiences (2022) Mehtälä, Saana; et al.; A1; OA
- Gambling and gaming during COVID-19 : The role of mental health and social motives in gambling and gaming problems (2022) Savolainen, Iina; et al.; A1; OA
- Gender and Toxic Meritocracy in Competitive Overwatch : Case “Ellie” (2022) Friman, Usva; et al.; A3; OA; 978-3-030-82767-0