Accelerating STEAM-related Knowledge and Skills via 3D Modelling and 3D Printing (3D STEAM)
Main funder
Funder's project number: 2023-1-CZ01-KA220-HED-000160664
Funds granted by main funder (€)
- 75 900,00
Funding program
Project timetable
Project start date: 01/10/2023
Project end date: 31/03/2026
Summary
The consortium consists of 5 partners from 5 countries (Austria, Czech Republic, Finland, Italy and Luxembourg): a unique group of experts working in the diverse fields of STEAM. The consortium members are experts in education, mathematics education and technology. All are already engaged in activities to develop technological applications and carry out research on both technological and pedagogical innovations.
The project will:
• design, develop and implement teaching methodologies exploiting 3D modelling and 3D printing in preparation for future teachers.
• establish technology-enabled labs for 3D modelling and 3D printing, facilitating problem-based learning and engaging students to acquire appropriate knowledge and skills using a STEAM approachô build labs with technology for 3D modelling and 3D printing to apply problem-based learning to engage students to acquire appropriate knowledge and skills with a STEAM approach
• apply a collaborative learning approach to promote awareness of the different methodologies and approaches, to facilitate social contacts among students and to diminish exclusion of handicapped and socially deprived as well as any form of discrimination of minorities
• promote the Learning to learn approach by “learning to do” tasks enhancing creativity and production of 3D models and artistic objects by 3D modelling.
The project will:
• design, develop and implement teaching methodologies exploiting 3D modelling and 3D printing in preparation for future teachers.
• establish technology-enabled labs for 3D modelling and 3D printing, facilitating problem-based learning and engaging students to acquire appropriate knowledge and skills using a STEAM approachô build labs with technology for 3D modelling and 3D printing to apply problem-based learning to engage students to acquire appropriate knowledge and skills with a STEAM approach
• apply a collaborative learning approach to promote awareness of the different methodologies and approaches, to facilitate social contacts among students and to diminish exclusion of handicapped and socially deprived as well as any form of discrimination of minorities
• promote the Learning to learn approach by “learning to do” tasks enhancing creativity and production of 3D models and artistic objects by 3D modelling.
Principal Investigator
Other persons related to this project (JYU)
Primary responsible unit
Follow-up groups
Profiling area: Digitalization in and for learning and interaction (University of Jyväskylä JYU) JYU.LearnDigi; Multidisciplinary research on learning and teaching (University of Jyväskylä JYU) MultiLeTe